Game Development

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Exploring Godot Game Development

Published

For the last little while, I’ve been looking for ways to expand upon my creativity and learn new skills. That started with learning 3D modeling in Blender, which I feel leads well into game development. Making bad games with no clue on the theory and design but with high confidence feels a little tired and cliché for software engineers - which will probably be me, but I just have this need to do something creative and fun.

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